Rukai Data
Brawl
P+
PM3.6
PM3.02
LXP2.1
Bowser
Captain Falcon
Charizard
Diddy Kong
Donkey Kong
Falco
Fox
Game & Watch
Ganondorf
Giga Bowser
Ice Climbers
Ike
Ivysaur
Jigglypuff
King Dedede
Kirby
Link
Lucario
Lucas
Luigi
Mario
Marth
Meta Knight
Ness
Olimar
Peach
Pikachu
Pit
R.O.B
Samus
Sheik
Snake
Sonic
Squirtle
Toon Link
Wario
Wario-Man
Wolf
Yoshi
Zelda
Zero Suit Samus
Brawl - Game & Watch - Subaction - ItemLauncherFall
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1
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2
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3
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4
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5
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6
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7
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8
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9
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Run
Previous Frame
Next Frame
Face Left
Face Right
Hit
Grab
Trap Item
Invulnerable
Wireframe
ECB
Perspective
Stats
IASA
:
None
Subaction Index
:
0x179
Scripts
Main
GFX
SFX
Other
Jabs
Attack100
Attack100Start
Attack11
Tilt Attacks
AttackHi3
AttackLw3
AttackS3S
AttackS3S_1
AttackS3S_2
Smash Attacks
AttackHi4
AttackHi4Hold
AttackHi4Start
AttackLw4
AttackLw4Hold
AttackLw4Start
AttackS4Hold
AttackS4S
AttackS4S_1
AttackS4S_2
AttackS4Start
Dash Attack
AttackDash
Aerial Attacks
AttackAirB
AttackAirF
AttackAirHi
AttackAirLw
AttackAirN
Grabs
Catch
CatchAttack
CatchCut
CatchDash
CatchTurn
CatchWait
ThrowB
ThrowF
ThrowHi
ThrowLw
Ledge Options
CliffAttackQuick
CliffAttackSlow
CliffCatch
CliffClimbQuick
CliffClimbSlow
CliffEscapeQuick
CliffEscapeSlow
CliffJumpQuick1
CliffJumpQuick2
CliffJumpSlow1
CliffJumpSlow2
CliffWait
Dodge
EscapeAir
EscapeB
EscapeF
EscapeN
Guard
GuardDamage
GuardOff
GuardOn
Guard_1
Knockdown
DownAttackD
DownAttackU
DownBackD
DownBackU
DownBoundD
DownBoundU
DownDamageD
DownDamageD3
DownDamageU
DownDamageU3
DownEatD
DownEatU
DownForwardD
DownForwardU
DownSpotD
DownSpotU
DownStandD
DownStandU
DownWaitD
DownWaitU
Trip
Slip
SlipAttack
SlipDash
SlipDown
SlipEscapeB
SlipEscapeF
SlipStand
SlipTurn
SlipWait
Movement
DamageFall
Dash
Dash_1
Fall
FallAerial
FallAerialB
FallAerialF
FallB
FallF
FallSpecial
FallSpecialB
FallSpecialF
HeavyWalk1
HeavyWalk2
JumpAerialB
JumpAerialB_1
JumpAerialF
JumpAerialF_1
JumpB
JumpB_1
JumpB_2
JumpF
JumpF_1
JumpF_2
JumpSquat
JumpSquat_1
LandingAirB
LandingAirF
LandingAirHi
LandingAirLw
LandingAirN
LandingFallSpecial
LandingHeavy
LandingHeavy_1
LandingLight
LandingLight_1
LightWalkEat
LightWalkGet
MissFoot
Ottotto
OttottoWait
PassiveWallJump
Run
RunBrake
RunBrake_1
Run_1
Squat
SquatRv
SquatWait
SquatWait_1
Turn
TurnRun
TurnRunBrake
TurnRun_1
Turn_1
Wait1
Wait2
Wait3
WalkBrake
WalkBrake_1
WalkFast
WalkFast_1
WalkMiddle
WalkMiddle_1
WalkSlow
WalkSlow_1
Footstool
StepAirPose
StepBack
StepFall
StepJump
StepPose
Specials
SpecialAirHi
SpecialAirLw
SpecialAirLwCatch
SpecialAirLwEnd
SpecialAirLwShoot
SpecialAirN
SpecialAirS
SpecialAirS_1
SpecialAirS_2
SpecialAirS_3
SpecialAirS_4
SpecialAirS_5
SpecialAirS_6
SpecialAirS_7
SpecialAirS_8
SpecialHi
SpecialHiClose
SpecialHiOpen
SpecialLw
SpecialLwCatch
SpecialLwEnd
SpecialLwShoot
SpecialN
SpecialS
SpecialS_1
SpecialS_2
SpecialS_3
SpecialS_4
SpecialS_5
SpecialS_6
SpecialS_7
SpecialS_8
Techs
Passive
PassiveCeil
PassiveStandB
PassiveStandF
PassiveWall
Stun
FuraFura
FuraFuraEnd
FuraFuraStartD
FuraFuraStartU
Sleep
FuraSleepEnd
FuraSleepLoop
FuraSleepStart
Swim
Swim
SwimDrown
SwimDrownOut
SwimEnd
SwimF
SwimRise
SwimTurn
SwimUp
SwimUpDamage
Final Smash
FinalAirEnd
FinalAirStart
FinalEnd
FinalStart
Taunts and Victory
AppealHi
AppealHi_1
AppealLw
AppealLw_1
AppealS
AppealS_1
Lose
Win1
Win1Wait
Win2
Win2Wait
Win3
Win3Wait
Item Throw
HeavyThrowB
HeavyThrowB_1
HeavyThrowF
HeavyThrowF_1
HeavyThrowHi
HeavyThrowHi_1
HeavyThrowLw
HeavyThrowLw_1
LightThrowAirB
LightThrowAirB_1
LightThrowAirF
LightThrowAirF_1
LightThrowAirHi
LightThrowAirHi_1
LightThrowAirLw
LightThrowAirLw_1
LightThrowB
LightThrowB_1
LightThrowDash
LightThrowDrop
LightThrowF
LightThrowF_1
LightThrowHi
LightThrowHi_1
LightThrowLw
LightThrowLw_1
SmashThrowAirB
SmashThrowAirF
SmashThrowAirHi
SmashThrowAirLw
SmashThrowB
SmashThrowDash
SmashThrowF
SmashThrowHi
SmashThrowLw
Item
GekikaraWait
ItemAssist
ItemBig
ItemDragoonGet
ItemDragoonRide
ItemDragoonRide_1
ItemHammerAir
ItemHammerAir_1
ItemHammerMove
ItemHammerMove_1
ItemHammerWait
ItemHammerWait_1
ItemHandGrip
ItemHandHave
ItemHandPickUp
ItemHandSmash
ItemKick
ItemLauncher
ItemLauncherAir
ItemLauncherAirFire
ItemLauncherAirFire_1
ItemLauncherFall
ItemLauncherFire
ItemLauncherFire_1
ItemLauncher_1
ItemLegsBrakeB
ItemLegsBrakeF
ItemLegsDashB
ItemLegsDashF
ItemLegsFastB
ItemLegsFastF
ItemLegsJumpSquat
ItemLegsLanding
ItemLegsMiddleB
ItemLegsMiddleF
ItemLegsSlowB
ItemLegsSlowF
ItemLegsWait
ItemScopeAirEnd
ItemScopeAirEnd_1
ItemScopeAirFire
ItemScopeAirFire_1
ItemScopeAirRapid
ItemScopeAirRapid_1
ItemScopeAirStart
ItemScopeAirStart_1
ItemScopeEnd
ItemScopeEnd_1
ItemScopeFire
ItemScopeFire_1
ItemScopeRapid
ItemScopeRapid_1
ItemScopeStart
ItemScopeStart_1
ItemScrew
ItemScrewFall
ItemScrew_1
ItemScrew_2
ItemShoot
ItemShootAir
ItemShootAir_1
ItemShootAir_2
ItemShoot_1
ItemShoot_2
ItemSmall
SquatWaitItem
WaitItem
Misc
AirCatch
AirCatchHit
AirCatchPose
AirCatch_1
AttackEnd
CaptureCut
CaptureDamageBigSnake
CaptureDamageBigSnake_1
CaptureDamageDxSnake
CaptureDamageDxSnake_1
CaptureDamageHi
CaptureDamageLw
CaptureDamageSnake
CaptureDamageSnake_1
CaptureJump
CapturePulledBigSnake
CapturePulledBigSnake_1
CapturePulledDxSnake
CapturePulledDxSnake_1
CapturePulledHi
CapturePulledLw
CapturePulledSnake
CapturePulledSnake_1
CaptureWaitBigSnake
CaptureWaitBigSnake_1
CaptureWaitDxSnake
CaptureWaitDxSnake_1
CaptureWaitHi
CaptureWaitLw
CaptureWaitSnake
CaptureWaitSnake_1
DamageAir1
DamageAir2
DamageAir3
DamageElec
DamageFace
DamageFlyHi
DamageFlyLw
DamageFlyN
DamageFlyRoll
DamageFlyTop
DamageHi1
DamageHi2
DamageHi3
DamageLw1
DamageLw2
DamageLw3
DamageN1
DamageN2
DamageN3
Dark
Entry
Entry_1
GanonSpecialHiCapture
GanonSpecialHiDxCapture
HeavyGet
LadderCatchAirL
LadderCatchAirR
LadderCatchEndL
LadderCatchEndR
LadderCatchL
LadderCatchR
LadderDown
LadderUp
LadderWait
LightEat
LightGet
Pass
Rebound
RopeCatch
RopeFishing
SpecialAirNBigBitten
SpecialAirNBigBittenEnd
SpecialAirNBigBittenStart
SpecialAirNBitten
SpecialAirNBittenEnd
SpecialAirNBittenStart
SpecialAirNDxBitten
SpecialAirNDxBittenEnd
SpecialAirNDxBittenStart
SpecialAirSCapture
SpecialAirSCatchCapture
SpecialAirSDxCapture
SpecialAirSDxCatchCapture
SpecialAirSDxFallCapture
SpecialAirSFallCapture
SpecialHiCapture
SpecialHiDxCapture
SpecialNBigBitten
SpecialNBigBittenEnd
SpecialNBigBittenStart
SpecialNBitten
SpecialNBittenEnd
SpecialNBittenStart
SpecialNDxBitten
SpecialNDxBittenEnd
SpecialNDxBittenStart
SpecialNEgg
SpecialSCapture
SpecialSDxCapture
SpecialSDxStickAttackCapture
SpecialSDxStickCapture
SpecialSDxStickJumpCapture
SpecialSDxZitabata
SpecialSStickAttackCapture
SpecialSStickCapture
SpecialSStickJumpCapture
SpecialSZitabata
Spycloak
StopCeil
StopCeil_1
StopWall
Swallowed
Swing1
Swing1_1
Swing1_2
Swing1_3
Swing1_4
Swing3
Swing3_1
Swing3_2
Swing3_3
Swing3_4
Swing4
Swing42
Swing42_1
Swing42_2
Swing42_3
Swing4Bat
Swing4Hold
Swing4Hold_1
Swing4Hold_2
Swing4Hold_3
Swing4Start
Swing4Start_1
Swing4Start_2
Swing4Start_3
Swing4_1
Swing4_2
Swing4_3
SwingDash
SwingDash_1
SwingDash_2
SwingDash_3
SwingDash_4
ThrownB
ThrownDxB
ThrownDxF
ThrownDxFB
ThrownDxFF
ThrownDxFHi
ThrownDxFLw
ThrownDxHi
ThrownDxLw
ThrownDxZitabata
ThrownF
ThrownFB
ThrownFF
ThrownFHi
ThrownFLw
ThrownGirlZitabata
ThrownHi
ThrownLw
ThrownZitabata
WallDamage
None
_1
_10
_11
_12
_13
_14
_15
_16
_17
_18
_19
_2
_20
_3
_4
_5
_6
_7
_8
_9